Ephemera No.1, No.2, and No.3

No.1, No.2 and No.3

2017

Audio-visual, real-time program, no fixed time

Ephemera is a quasi-biological audio-visual that is operated by a real time program. Use waves sound recorded in the local as sound sample, calculating a kind of natural model by the algorithm, and controlling the quasi-biological's body, calling, and the dynamic of moving back and forth.

The concept of this work is based on an environmental element, to re-analogy the natural form through the computer program. In the opposite way to think about the relationship between civilization and nature. The origin of life may be regarded as some kind of the most cutting-edge technology, and technological progress may only try to approach some kind of original nature.

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